About
Primary Focus |
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Horticulture |
Unreal Engine Development/Design |
Unity Development/Design |
Pixel Art Design |
Texturing |
3D Modeling |
3D Animation |
Secondary Focus |
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Motion Capture |
Motion Tracking |
Compositing |
Rigging |
Fire / Water / Cloth / Physics Simulation |
Conceptualization / Previsualization / Storyboarding |
Lighting |
Rotoscoping |
Chroma Keying |
Writing |
Philanthropy |
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Click here to learn about theoretical causes we might fund |
At Gothic Serpent, we love to invent. We love to pioneer. We even like going down alleys that turn out to be blind alleys. Every once in a while one of those blind alleys opens up into a broad avenue. And that's really fun.
Video Game Design and Development
Our primary focus is currently on the development and design of video games using the Unreal Engine as well as Unity. Videos and reference material of current works can be found on the in production page. I also have several repositories on GitHub that illustrate some of the code:
Film
A secondary focus is film vfx work.
Research
There are goals for researching advanced projects that involve technology and innovation that can only be realized after the company is more profitable. These are long term goals. If you would like to apply for a partnership with Gothic Serpent in exchange for equity and become a part of this possible future, click here.